Multiplayer Player Group - Creating UI for a racing game
Jameson Tyler - Creating UI for a car Game Introduction: Briefing I was asked by the multiplayer Player Group to create iterations of a UI design following a mood board for a car racing game. I decided to base the overall theme on Ancient Greece and its mythology because I realised that most racing games especially rally-based ones choose real life locations which means they are always the same. So Ancient Greece would spice up the genre I believe leaning into the mythology aspect for inspiration. Additionally, The references used for these concepts were from the client's mood board and Rocket League using the UI game database which is an online archive of UI used within multiple games ranging from indie to AAA games. Furthermore, I did two iterations of potential scenes going for different moods and approaches to layout to try and break out of getting too comfortable with one design and viewing things from a new perspective. The content Provided by Multiplayer Player Group: UI Des...